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Researchers in the Visual Computing Group are turning their ideas into reality in areas such as computer vision, pattern recognition, machine learning, image/video analysis and retrieval. Projects pushing the state-of-the art forward include face detection and tracking, face modeling and recognition, cartoon generation, video summarization, 2D and 3D object tracking, image and video retrieval for MSN, and Xbox camera based game interfaces.

Face Recognition Technologies

The goals of the Face Recognition Technologies project include the development of algorithms and technologies for real-time, automated, and highly accurate face detection, tracking, alignment, and recognition which can adapt to different lighting conditions and variations in pose and expression. Applications include human computer interface, graphics and animation, security and surveillance, and multimedia retrieval.

Pattern Recognition and Machine Learning

The goal of the Pattern Recognition and Machine Learning project is to understand fundamental problems in visual and audio information processing and to develop new techniques and algorithms for analyzing and classifying real world images, videos and audio.

Digital Effects for Video

The increasing power and falling cost of computers, video cameras, and Internet connections is making it far easier for users to produce and post video clips on portals such as YouTube and Soapbox. Research is indispensable to developing products that allow simple-to-use video-effect tools to provide entertainment and fun to videos. Existing technologies such as blurring, color correction, and enhancement are simple to use, but do not add as much fun to viewing videos as we believe is possible. We have been working on a set of new video-editing tools to make it easy for users to add special digital effects to video clips to make viewing even more entertaining and enjoyable. The tools include:

Video-object insertion: embedding synthetic 3-D objects or hyperlinks.

Video-object segmentation: separating foreground and background.

Video repairs: restoring corrupted video portions.

Video montages: quick browsing of lengthier video clips.

Human Motion Analysis and Synthesis

The Visual Computing Group is developing algorithms and technologies to track, recognize, and synthesize complex human motions. Based on a statistical model, the keys to these technologies are:

  1. Analyzing motion captured data and effectively modeling the low-dimensional linear subspace of the motion data embedded in high-dimensional nonlinear space;
  2. Modeling the dynamics and kinematics of human motion based on automatic control theory;
  3. Modeling the statistical distribution of complex human motions.
  4. Synthesizing realistic human motions under various constraints.
     
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